
Yeah, but I'd kinda like to keep this working without heart reach.

If the two stack were separated though, it might work better. I am not sure if the slight (around 1 second) increase in speed would make up for the larger required spacing and the halved throughput (since now you're only getting 5 hearts every time.) at least with this design. I tried to get the preloading thing to work with that, but once the heart is on the ground, it messes up spacing between the statues, at least with my current loading mechanism. For now I just have it set up to fire both sides at the same time. I have made a shorter stack with 5 levels, and 3x2 statues per lever. Yes, that is a great idea, I was thinking about that too. Must credit some person that helped with math but who was forgotten. Just note there can only be 10 hearts on map.įarm was built by me.
#Falling hearts generator how to
If you where wondering how to have the statues "float" then check out this thread (comment) by Jofairden as he/she goes into full detail with a visual. This is needed as part of rule #2 for the 10 second cool-down. You might have counted only 8 seconds between statue fires, and that's correct, the final two seconds allows for all hearts to reach the lower/middle for reset loop. You can switch that out for a switch if you care so yourself. In my example I'm using a player sensor to start & stop/reset the machine.
#Falling hearts generator plus
This regulates any delays in the the statue cool-down plus it allows for perfect control and reset. This is where we are also respecting the following rules.īeing that we are using a shiftier, each statue is on its own line and is not connected to other statues. Being that the bottom right restarts the line, you get those before the right side fires keeping the cycle in perfect harmony.īeing that the hearts are falling from bottom to top in a nonparallel pattern, they are not invading each others 23 block space as they fall out of range before the 1 second timer fires the next row. By the time it the top statue fires, you will already be picking up hearts from the bottom statues. This will allow for a max of 8 hearts to be on the map at once. As shown above, I'm stacking 4 sets of 2 heart statues.
